Dispatch

Dispatch

I worked as a Storyboard Artist on the BAFTA award winning videogame 'Dispatch', contributing across the full story development pipeline, including thumbnailing, storyboarding, storyboard revisions, and animatic editing.

In addition to core storyboard responsibilities, I also supported production with contributions to character design and UI asset development, and occasionally assisted with animation and gameplay exploration.

I worked closely under the direction of the Directors Nick Herman, Dennis Lenart and Chris Rebbert.

Client: Adhoc Studio

Role: Storyboard Artist, Character Visual Development

Year: 2023-2025

Storyboards

This is a small selection of storyboard work from my time on Dispatch. If you'd like to see more, you can contact me for more samples.

Episode 1

Robert and Blonde Blazer have a conversation outside the superhero bar.

Dispatch storyboard – Episode 1

Episode 2

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Dispatch storyboard – Episode 2

Episode 3

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Dispatch storyboard – Episode 3

Episode 4

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Dispatch storyboard – Episode 4

Episode 7

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Dispatch storyboard – Episode 7

Episode 8 - "Synergy" Excerpt

Visual Development

In addition to being a story artist, I contributed to visual development of characters in the main cast.
I was given the task of exploring general character development, personality, superpowers, and posing for UI.

Dispatch hero selection portrait visual development

© 2026 Paige Irvine.
All Rights Reserved.