Dispatch
I worked as a Storyboard Artist on the BAFTA award winning videogame 'Dispatch', contributing across the full story development pipeline, including thumbnailing, storyboarding, storyboard revisions, and animatic editing.
In addition to core storyboard responsibilities, I also supported production with contributions to character design and UI asset development, and occasionally assisted with animation and gameplay exploration.
I worked closely under the direction of the Directors Nick Herman, Dennis Lenart and Chris Rebbert.
Episode 8 - "Synergy" Excerpt
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